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Study of 20 AI Companions: Which Apps Pull You Back

Most research on AI companions asks what happens to the people who use them. A new peer-reviewed study asks the opposite question: what do the apps themselves do to build a relationship? Four researchers at the University of Amsterdam tested the 20 most popular AI companions against 79 features, and the gap between friend-style apps and assistant-style chatbots turned out to be sharp.

Published: 14 October 2026Author: CompanionRank Editorial TeamReading time: ~7 min
Study of 20 AI Companions: Which Apps Pull You Back
Research summary, not a product rating. The data were collected between October and December 2024, and apps change often. Featured apps may contain mature content intended for adults (18+).
TL;DR: A paper published on 3 October 2026 in AI & Society analysed 20 AI companions with 79 testable features in 15 groups, spending about 12 hours on each app. After a week of silence, 6 of 9 friend-style apps repeatedly messaged the tester; none of the 10 assistant-style chatbots did. Gamification, appearance customization and extra paywalls on top of a subscription appeared only in friend apps. Across all 20, 35% used conversations to train models with no opt-out.

What the researchers actually did

The study, by Ezgi Dede, Hande Sungur, Jeroen S. Lemmens and Jochen Peter of the Amsterdam School of Communication Research, starts from a classic model of how human relationships form: awareness, first contact, exploration and then intensification, when partners share personal stories and build a history. The team translated each stage into features an app can have, such as starting conversations, remembering what you said, rewarding regular use or letting you design an avatar, and ended up with 79 testable features in 15 groups.

The sample combined 12 well-known chatbots with every app that had at least 5 million downloads in a Google Play search for “AI Companion” on 23 July 2024, which gave 20 apps. Of the 79 features, 44 were tested through a scripted interview with each app and 35 through observation of its interface, settings and documentation. Paid subscriptions were bought where available (16 apps), the codebook was preregistered, and a second coder checked a 20% subsample.

The 20 apps and the two camps

The authors grouped apps by the function they advertise. Friendbots (9) are marketed for companionship, romance or emotional support: Chai, Character AI, Linky, Poly AI, Replika, Soulful AI, Talkie AI, Wysa and Yana. Assistantbots (10) are marketed for information or tasks: Alexa, ChatGPT, Claude, Copilot, Gemini, Google Assistant, Grok, Meta AI, Perplexity and Siri. GPTalk advertised both roles and was left out of the comparison. For readers of this site, that means three of the best-known character and roleplay platforms sit on the friend side.

Where friend apps and assistants differ

FeatureFriendbots (9)Assistantbots (10)
Messaged the user again after a week of silence6 of 90 of 10
Gamification (levels, rewards, relationship status)7 of 90 of 10
Customizable physical appearance6 of 90 of 10
Extra paid content on top of a subscription6 of 90 of 10
Profiling survey at sign-up4 of 90 of 10
Connections to the web, other apps or the device (average features)0.22.3

The authors sum it up as friend apps building new routines around themselves, while assistants slot into routines users already have. The most common gamification feature was a reward for progress, such as a kiss sent when the user reached a higher friendship level. Two apps went further and punished absence, for example by lowering friendship status after a period of inactivity.

The differences in the later, deeper stages were smaller. Memory, personalization and conversational skill varied a lot inside both groups, and some assistants such as ChatGPT and Claude scored highly on the features that support long personal conversations. Among friendbots, Replika matched or topped the others at every stage and was the only one that could correctly tell the current date and time.

What all 20 apps had in common

Independent research points the same way

The Amsterdam paper only records whether features exist. A separate study by Julian De Freitas and colleagues, Emotional Manipulation by AI Companions, looked at one of those features in action. Auditing 1,200 real goodbyes on popular companion apps, it found that 37% were answered with one of six manipulative tactics, such as guilt appeals or fear of missing out. In experiments with 3,300 US adults, these replies raised engagement after the goodbye by up to 14 times, but also raised perceived manipulation and the intention to quit the app. Taken together, the two studies suggest the re-engagement features found in friend apps are both common and effective in the short term.

Limits worth knowing

This is a feature inventory, not a study of effects on users, and the authors say plainly that friendbot features only may make relationships easier to form. The apps were tested as Android apps between October and December 2024, interviews were text-only, and web-only companions, including many adult-focused services, fell outside the sample. Models and features have changed since. The full codebook, prompts and data are public on OSF, so the test can be repeated on today's versions.

A checklist based on the study

The feature inventory doubles as a buyer's guide. Before you settle into a companion or character app, check:

Frequently asked questions

What did the University of Amsterdam study of AI companions find?

Testing the 20 most popular AI companions, it found that apps marketed as friends or partners had far more features that build new habits around the app, such as messages after a period of silence, gamified levels and avatar customization, while assistant chatbots had more features that connect to the web, other apps and the device.

Which apps were included in the study?

Alexa, Chai, Character AI, ChatGPT, Claude, Copilot, Gemini, Google Assistant, GPTalk, Grok, Linky, Meta AI, Perplexity, Poly AI, Replika, Siri, Soulful AI, Talkie AI, Wysa and Yana, tested between October and December 2024.

Does the study show that these features are harmful?

No. It is a feature inventory, not a study of effects on users. It shows which design features exist and links them to relationship-formation theory. Separate research on companion app goodbyes found that manipulative replies raise short-term engagement but also raise perceived manipulation.

How can I tell whether a companion app uses these features?

Check whether it messages you after you stop chatting and whether that can be switched off, whether it has levels or a relationship status you can lose, what sits behind an extra paywall, and whether its privacy policy allows review or training on your chats without an opt-out.